Most Popular


The EM Poll




CURRENT ISSUE

SUBSCRIBE
$1.84 an issue!

EM DIGITAL EDITION
Try it for free today!

browse back issues


Follow Us On...




The Electronic Century Part IV: The Seeds of the Future 

May 1, 2000,

Joel Chadabe

At the end of the 1960s, two distinct but parallel paths of technical innovation traversed the field of electronic music. One of the paths, leading toward...

Out of the Bottle 

Apr 1, 2000,

Paul Myers

Christina Aguilera's "Genie in a Bottle" is the most recent product of producer/composer/keyboardist David Frank's magic touch. Cowritten by Frank, Steve...

The Electronic Century Part III: Computers and Analog Synthesizers 

Apr 1, 2000,

Joel Chadabe

The recorder, which became commercially available around 1950, made possible a musical revolution because it allowed composers to record sounds and arrange...

Favorite effects tips from the trenches 

Mar 1, 2000,

Nick Peck

Synthesizers and samplers are great for certain types of electronic and artificial effects, but I rarely use them for sound design. I find that there's...

To Tell The Truth 

Mar 1, 2000,

Brian Knave

Listen in as eight affordable small-diaphragm condenser mics take the stand–the mic stand, that is!...

The Electronic Century Part II: Tales of the Tape 

Mar 1, 2000,

Joel Chadabe

When tape recorders were introduced to the market around 1950, composers embarked on a musical revolution. Magnetic recording made it possible for them...

Plug in to Creativity 

Feb 1, 2000,

Peter Freeman

Plug-ins that process digital audio continue to crop up in a seemingly endless variety of formats and types-TDM, AudioSuite, VST, Premiere, real time,...

The Electronic Century Part I: Beginnings 

Feb 1, 2000,

Joel Chadabe

As we enter the 21st century, electronic music is fast approaching its 100th anniversary. This is a good time to look at our roots and get to know how...

Recording Electric Guitar 

Oct 1, 1999,

Myles Boisen

The electric guitar is one of the easiest instruments to record. Even a modest rig makes the engineer's job a cinch, offering plenty of level, a variety of easily adjustable tones, and an assortment of flavor enhancers....

Dance of the Dead 

Sep 1, 1999,

Peter McConnell

In addition to creativity, producing music for games requires a keen sense of balance in negotiating aesthetic decisions, budget constraints, and technical...

Diva's Choice 

Sep 1, 1999,

Larry the O

Arif Mardin is, quite simply, one of the foremost names in modern music production. Born in Turkey, he emigrated to the United States to attend Berklee...

Square One: Convolution Number Nine 

Jun 1, 1999,

By John Duesenberry

Electronic Euphoria 

Feb 1, 1999,

By Jeff Casey

Working with electronic sounds has become an art form all its own. Combining synths and samplers to create a mix can be quite different from mixing acoustic instruments, and it can be just as tricky. Let’s take a look at some of the things you can do to create a successful mix of electronic musical instruments. ...

The Well-Tempered Studio 

Feb 1, 1999,

By Geoffrey Goacher

By giving a little attention to the acoustics in your own studio, you can improve the quality of your mixes so that they compete with the best the majors have to offer. ...

Get in Sync 

Feb 1, 1999,

By Dan Phillips

In this article, we’ll look at the basic concepts of synchronization and how they apply in the digital domain....

CURRENT ISSUE

Look inside the current issue

Subscribe for only $1.84 an issue!

EM Digital Edition
Try it for free today!

NEWSLETTERS

Read current newsletters:
emusicianXtra
EM Software Update
eDeals

Find out more and subscribe to newsletters...

Composer Steve H. on scoring iPhone games and more.Go

Products from Sony Creative Software, Tonehammer, Impact Soundworks, and Fab Filter previewed. Go

Back to Top