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Sound Design Workshop: A Different Slice 

May 1, 2009,

By Len Sasso

Learn how to use Stutter effects that enhance your audio loops in music production in May 2009 Electronic Musician...

Industry Insider: Chip Schutzman 

May 1, 2009,

By Michael A. Aczon

Internet marketing tips for musicians from Chip Schutzman of Miles High Productions. How to plan your music Web site, find a Web site designer, and keep it full of fresh content...

Square One: Scaling Up 

May 1, 2009,

By Jim Aikin

Scala Program tutorial to Look at Microtonal Tunings in Audio Production in EM May 2009...

Essential Reeding 

May 1, 2009,

By Myles Boisen

Recording Saxophones and Other Reed Instruments tips provided by EM author Myles Boisen...

Build a Laptop Studio on Any Budget 

May 1, 2009,

By the EM Staff

Learn how to build a laptop studio for music production on any financial budget in this tutorial in the May 2009 issue of Electronic Musician...

Making Tracks: Creative Pitch Correction 

Apr 1, 2009,

By Brian Smithers

Explore the more creative uses of tuning software. Look beyond the auto-correction aspects of the program, and you’ll find plenty of opportunities for making cool sounds....

Master Class: Get Intimate with Omnisphere 

Apr 1, 2009,

By Geary Yelton

How to use Spectrasonics Omnisphere Software Synthesizer in April 2009 EM...

Square One: Balancing Act 

Apr 1, 2009,

By Brian Smithers

Balanced Line Connections Tutorial to Keep Audio Tracks Clean and Clear in EM April 2009...

Radical Recording Tips 

Apr 1, 2009,

By D. James Goodwin

Radical Recording tips provided by EM author D. James Goodwin on finding new sounds for recording projects...

Sound Design Workshop: Screamin' Drums 

Apr 1, 2009,

By Len Sasso

Propellerhead Reason Scream 4 tutorial to Add to Audio Drum Tracks in EM April 2009...

Using Nintendo Wiimote for Music Production 

Mar 1, 2009,

By Paul D. Lehrman

Using Nintendo’s Wii Remote, or “Wiimote.” as a musical-instrument controller...

Cycling '74 Max Tutorial 

Mar 1, 2009,

By Jeffrey Stolet

How to use Cycling '74 Max Graphical Programming Software in March 2009 EM...

Frequency Domain Delays Sound Design Workshop 

Mar 1, 2009,

By Len Sasso

Frequency Domain Delay tutorial with Obelisk Spectral Processing as Example in EM March 2009...

From Mix magazine: MASTERING: From LP to MP3 

Feb 18, 2009,

By Janice Brown

Mix magazine talks to mastering engineers about mastering audio for multiple sound audio formats. Learn about audio mastering studio engineers in Mix magazine ...

Showdown at the Clubhouse | Amp Software Vs. Amps 

Feb 1, 2009,

By Mike Levine

Can a software-modeled guitar amp hold its own against the actual amp it models? EM conducted a blind listening test with five discerning engineer/producer/guitarists who regularly record electric guitars...

Making Tracks: Locomotion 

Feb 1, 2009,

By Jim Aikin

If you’d like to make your next pad track worth listening to, while still keeping it relatively unobtrusive, try splitting it apart and processing it through three different auxiliary mixer channels at once...

Sound Design Workshop: Steam Powered 

Feb 1, 2009,

By Len Sasso

Spectrasonics Omnisphere's powerful Steam Engine offers clever takes on FM, ring modulation, waveshaping, and voice multiplication, and you get a host of modulators and a robust modulation matrix...

Square One: Audio Poltergeists 

Feb 1, 2009,

By Brian Smithers

EM Tutorial on Avoid or correct sonic problems like ground loops, clipping, clocking errors, jitter, and sample-rate conversion artifacts...

Master Class: Cakewalk Beatscape 

Feb 1, 2009,

By Brian Smithers

How to use Cakewalk Sonar’s Beatscape beat-creation plug-in...

Space Is the Place, Part 2 

Jan 1, 2009,

By Myles Boisen

Part 2 of Electronic Musician’s feature on creating open-sounding mixes using 3-D techniques. This installment focuses on avoiding practices that can clutter up your mix including overcompression, excessive EQ, and overly dense arrangements...

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