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Bouncing Off Walls 

Jun 1, 2009,

By Howard Jonathan Fredrics

Picture yourself dining in a large cave. As you enjoy your meal in the spacious stone surroundings, a diner sitting at the opposite end of the cave drops a fork. Rather than simply hearing a single soft ping coming from the direction of the other person, you hear several distinct pings in rapid succession that echo from various directions....

Decibels Demystified, Part 1 

Jun 1, 2009,

By Scott Wilkinson

During the past 15 years, many fundamental music-technology concepts have been explained in “Square One” (originally titled “From the Top”). In 1997 EM technical editor Scott Wilkinson combined many of those columns into a comprehensive primer titled Anatomy of a Home Studio: How Everything Really Works, from Microphones to MIDI, >published by EMBooks, an imprint of Artistpro.com (www.artistpro.com)....

Square One: Audio Poltergeists 

Feb 1, 2009,

By Brian Smithers

EM Tutorial on Avoid or correct sonic problems like ground loops, clipping, clocking errors, jitter, and sample-rate conversion artifacts...

Square One: Catch a Wave 

Jan 1, 2009,

By Jim Aikin

How to interpret the waveform display in an audio editing program....

Square One: In Phase 

Dec 1, 2008,

By Brian Smithers

Linear phase filters introduce phase shift in a signal, but the phase shift is proportional to the frequency....

Square One: Snap, Crackle, Pop 

Aug 1, 2008,

By Brian Smithers

Is the saying goes, stuff happens. No matter how hard we try to avoid it, a steady chain of events works to degrade every recording we make (see Fig....

Square One: All in a Dither 

Jun 1, 2008,

By Brian Smithers

What is it about dither that inspires so much trepidation among digital musicians? The mere mention of the word brings looks of disquietude normally reserved...

Square One: Stereo Creativity 

Mar 1, 2008,

By Dave Simons

One of the secrets to recording success is to avoid doing the usual thing, and rethinking your approach to stereo placement is a great place to start....

Square One: The Sculptor's Tool 

Dec 1, 2007,

By Brian Smithers

At the most basic level, a musician controls three elements: pitch, time, and timbre....

Square One: Loud and Clear 

Nov 1, 2007,

By Larry the O

It's been said that the human voice is the most important source for recording or amplification....

Sonic Mayhem 

Aug 1, 2007,

By Brian Smithers

Simply put, distortion is any change to a signal other than a simple gain change or delay. Given that definition, one could reasonably look at compression and equalization as forms of distortion, but it’s probably more useful to take them at face value and look for any unintended consequences as distortion. For example, many EQ circuits change the phase of filtered frequencies relative to unfiltered frequencies—linear phase equalizers are designed to avoid this phase distortion....

Making the Least of It 

Jul 1, 2007,

By Vijith Assar

If you've ever tried to conserve disk space by archiving old recording projects, you probably know that standard compression schemes like ZIP and RAR...

Movin' On Up 

Mar 1, 2007,

By Jim Aikin

The audio input/output (I/O) that's built into your computer is fine for playing games and maybe for watching movies. But once you begin to produce your...

All Together Now 

Jan 1, 2007,

By Jim Aikin

In the late 1980s, sample-based synthesis was the premier technology that keyboardists used to produce a wide range of realistic sounds. Today, the synthesist...

Get Real 

Dec 1, 2006,

By Jim Aikin

Until the late 1970s, synthesizers were used primarily to create new and unusual types of sounds. But by 1980, keyboard players were clamoring for synths...

A Change Is Gonna Come 

Nov 1, 2006,

By Brian Smithers

As the term implies, an electronic musician depends on electrical devices to produce, capture, manipulate, and deliver musical ideas. At some point, the...

Pitch Vs. Frequency 

Sep 1, 2006,

By Mark Ballora

One thing that desktop musicians often struggle with is the distinction between creative and technical terms. An example is the musical term pitch as...

Absolutely Sound 

Apr 1, 2006,

By Brian Smithers

Few things can get a room full of engineers into a heated debate as quickly as the subject of monitors. Which are the best? Should they be extremely accurate...

Vive la Différence 

Mar 1, 2006,

By Mark Ballora

We've all heard it: If you want to do a job right, use the right tool for the job. If your job is to record something, your main tool is the microphone....

How Low Can You Go? 

Feb 1, 2006,

By Brian Smithers

One of the most-commonly misunderstood aspects of surround monitoring is the relationship between the low-frequency effects (LFE) channel and the subwoofer....

Covering All the Angles 

Nov 1, 2005,

By Brian Smithers

There's no escaping surround sound these days. Music CDs are still being produced in stereo, but the same does not hold true for movies, DVDs, and games....

Some Like It Hot 

Jun 1, 2005,

By Mark Ballora

Mastering has become a critical step in producing a CD or DVD almost as important as tracking and mixing. Much of this final step involves tweaking various...

A Stitch in Time 

Mar 1, 2005,

By Brian Smithers

As every musician knows, pitch and time go hand in hand if you speed up the playback of a tape machine, the song's tempo will increase, and its pitch...

Standing Tall 

Jan 1, 2005,

By Mark Ballora

Ever wonder what a guitar string and a microwave oven have in common? Both work with periodic, repeating waves. Tickle them with the right frequencies,...

Can You Believe Your Ears? 

Nov 1, 2004,

By Mark Ballora

Portable music players are a wonder to behold. Each new compression format sounds better than the last, and the file sizes keep getting smaller. What's...

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